#include <S5collisionManager.h>
Public Methods | |
void | setObject (S5object *object) |
S5object * | getObject () const |
void | setScene (SoGroup *scene) |
SoGroup * | getScene () const |
int | getCollidingObjectsNum (float minDistance=0.f) |
const SoNodeList & | getCollidingObjects (float minDistance=0.f) |
void | reset () |
S5collisionManager () | |
Protected Methods | |
void | updateCollisionList (float minDistance) |
Protected Attributes | |
S5object * | object |
SoGroup * | scene |
SoNodeList | collisionList |
bool | collisionListValid |
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