| collisionList | S5collisionManager | [protected] |
| collisionListValid | S5collisionManager | [protected] |
| getCollidingObjects(float minDistance=0.f) | S5collisionManager | |
| getCollidingObjectsNum(float minDistance=0.f) | S5collisionManager | |
| getObject() const | S5collisionManager | [inline] |
| getScene() const | S5collisionManager | [inline] |
| object | S5collisionManager | [protected] |
| reset() | S5collisionManager | |
| S5collisionManager() | S5collisionManager | |
| scene | S5collisionManager | [protected] |
| setObject(S5object *object) | S5collisionManager | |
| setScene(SoGroup *scene) | S5collisionManager | |
| updateCollisionList(float minDistance) | S5collisionManager | [protected] |
1.2.13.1 written by Dimitri van Heesch,
© 1997-2001