00001 // /////////////////// *********************** \\\\\\\\\\\\\\\\\\\\ \\ 00002 // 00003 // This file is part of the Sector 5, 3D graphic game. 00004 // Copyright (C) 2000-2002 by PC John. All rights reserved. 00005 // 00006 // This game is free software; you can redistribute it and/or 00007 // modify it under the terms of the GNU Lesser General Public License 00008 // version 2.1 as published by the Free Software Foundation. See the 00009 // file LICENSE.LGPL at the root directory of the distribution for 00010 // more details. 00011 // 00012 // If you want to use Sector 5 code for applications not compatible 00013 // with the LGPL license, please contact PC John at pcjohn@email.cz. 00014 // 00015 // \\\\\\\\\\\\\\\\\\\ *********************** //////////////////// // 00016 00017 00018 #ifndef S5_USER_SHIP_H_INCLUDED_ 00019 #define S5_USER_SHIP_H_INCLUDED_ 00020 00021 #include "S5ship.h" 00022 00023 00024 00025 class S5userShip : public S5ship 00026 { 00027 00028 SO_NODE_HEADER(S5userShip); 00029 00030 public: 00031 00032 S5userShip(); 00033 00034 virtual void timeTick(SbTime dt); 00035 00036 SoINTERNAL public: 00037 00038 static void initClass(); 00039 00040 protected: 00041 00042 virtual ~S5userShip() {}; 00043 00044 }; 00045 00046 00047 #endif /* S5_USER_SHIP_H_INCLUDED_ */