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S5ship.h

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00001 // ///////////////////  ***********************  \\\\\\\\\\\\\\\\\\\\ \\
00002 //
00003 //  This file is part of the Sector 5, 3D graphic game.
00004 //  Copyright (C) 2000-2002 by PC John. All rights reserved.
00005 //
00006 //  This game is free software; you can redistribute it and/or
00007 //  modify it under the terms of the GNU Lesser General Public License
00008 //  version 2.1 as published by the Free Software Foundation. See the
00009 //  file LICENSE.LGPL at the root directory of the distribution for
00010 //  more details.
00011 //
00012 //  If you want to use Sector 5 code for applications not compatible 
00013 //  with the LGPL license, please contact PC John at pcjohn@email.cz.
00014 //
00015 // \\\\\\\\\\\\\\\\\\\  ***********************  //////////////////// //
00016 
00017 
00018 #ifndef S5_SHIP_H_INCLUDED_
00019 #define S5_SHIP_H_INCLUDED_
00020 
00021 #include "S5movable.h"
00022 
00023 
00024 
00025 class S5ship : public S5movable
00026 {
00027 
00028   SO_NODE_HEADER(S5ship);
00029 
00030 public:
00031 
00032   int frags;
00033   int deaths;
00034 
00035   S5ship();
00036 
00037   virtual void timeTick(SbTime dt);
00038 
00039 SoINTERNAL public:
00040 
00041         static void initClass();
00042 
00043 protected:
00044 
00045   virtual ~S5ship()  {};
00046 
00047 };
00048 
00049 
00050 #endif /* S5_SHIP_H_INCLUDED_ */

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