00001 // /////////////////// *********************** \\\\\\\\\\\\\\\\\\\\ \\ 00002 // 00003 // This file is part of the Sector 5, 3D graphic game. 00004 // Copyright (C) 2000-2002 by PC John. All rights reserved. 00005 // 00006 // This game is free software; you can redistribute it and/or 00007 // modify it under the terms of the GNU Lesser General Public License 00008 // version 2.1 as published by the Free Software Foundation. See the 00009 // file LICENSE.LGPL at the root directory of the distribution for 00010 // more details. 00011 // 00012 // If you want to use Sector 5 code for applications not compatible 00013 // with the LGPL license, please contact PC John at pcjohn@email.cz. 00014 // 00015 // \\\\\\\\\\\\\\\\\\\ *********************** //////////////////// // 00016 00017 00018 #ifndef CFG_FILE_H_INCLUDED_ 00019 #define CFG_FILE_H_INCLUDED_ 00020 00021 00022 class CfgFile 00023 { 00024 public: 00025 00026 static const char* getString(const char *varName, const char *varDefault = ""); 00027 static int getInt (const char *varName, int varDefault = 0); 00028 static float getFloat (const char *varName, float varDefault = 0.f); 00029 00030 static void init(); 00031 static void initLoadDefaults(); 00032 static void done(); 00033 00034 private: 00035 00036 static bool read(const char *varName, char *s); 00037 00038 }; 00039 00040 00041 #endif CFG_FILE_H_INCLUDED_
1.2.13.1 written by Dimitri van Heesch,
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